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1. SP game breaking for new players. Please take your time to read this CCP. - in Skill Discussions [original thread]
Quote: The specialty ships -- logi to black ops and everything inbetween -- will take 6 months to a year, during which you'll have quite a bit available in the lower classes of ships (which you should indeed put to use, just so you know what yo...
- by Kahega Amielden - at 2013.04.02 19:25:00
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2. Is their anyway to increase the speed in which skills are trained?? - in Skill Discussions [original thread]
Each skill has a primary and a secondary attribute. Your attributes (Perception/willpower/etc) give you X skillpoints per hour for the primary attribute and x/2 SP per hour for the secondary. You can do a neural remap to reassign attribute points,...
- by Kahega Amielden - at 2012.08.25 03:42:00
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3. T2 Salvagers - in Skill Discussions [original thread]
With a ship that has giant salvaging bonuses, probably not . T1 salvagers get 5% salvage retrieval chance per cycle per level of Salvaging. T2 salvagers get 7%. So going from Salvagers IV to V and getting t2 salvagers brings you from 20 to 35% b...
- by Kahega Amielden - at 2012.07.08 22:28:00
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4. Omni-Directional Tracking Link II - in Skill Discussions [original thread]
EFT is wrong. It requires Drone Sharpshooting V.
- by Kahega Amielden - at 2012.01.12 09:54:00
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5. Torpedoes 5 a waste? - in Skill Discussions [original thread]
Ultim8Evil wrote: Slightly off topic, but the "correct" way to fit Bombers is generally reguarded to be with Meta4 launchers as they are much easier on CPU. So, technically, you don't *need* Torps 5 or Torp Spec trained at all to fly a good bom...
- by Kahega Amielden - at 2012.01.12 09:53:00
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6. Learning Fighters & Fighter Bombers - in Skill Discussions [original thread]
Not a carrier pilot, but...why the hell would you fly a carrier without fighters? Why not just fly a dominix?
- by Kahega Amielden - at 2010.03.11 03:31:00
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7. Frigate PvP and Wormhole Exploration / Archaeology. - in Skill Discussions [original thread]
Don't have exact skills you should add remove, but in general... -If you can tolerate training all learning skills in the beginning, go for it...but that would bore me, a lot. -You don't need to train all your combat skills up to IV before doin...
- by Kahega Amielden - at 2009.12.28 18:21:00
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8. What happenned to character creation? - in Skill Discussions [original thread]
Edited by: Kahega Amielden on 20/10/2009 21:04:57 Originally by: Witcher I would also strongly agree that old school way of making chars was much better in a sense of RP and overall kinda game feeling. Now ofc its much more functiona...
- by Kahega Amielden - at 2009.10.20 20:59:00
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9. Learning skills all to V? - in Skill Discussions [original thread]
Never bothered to get my learning skills above 4/4, and frankly I do not feel gimped. Also, I've never bothered to plug in anything higher than +3s... I don't even have Cybernetics IV. Because I took the "easy" route, however, I was able to get ...
- by Kahega Amielden - at 2009.10.09 18:04:00
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10. Skill req reduction (Pre-lim Patch Notes) - in Skill Discussions [original thread]
Quote: I'm a relatively new player and don't have a lot of experience of thermodynamics, but I do have the skillbook ready as it's been mentioned by more experienced members of my corp as being a very useful skill to know. This benefits me...
- by Kahega Amielden - at 2009.09.22 05:54:00
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11. Skill req reduction (Pre-lim Patch Notes) - in Skill Discussions [original thread]
Edited by: Kahega Amielden on 22/09/2009 02:58:45 Thermodynamics is a very cool addition to EVE that requires you pay more attention in combat. Also, it is required to use active tanks to their full potential. I don't agree with the other ch...
- by Kahega Amielden - at 2009.09.22 02:59:00
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12. t2 salvager is it worth it? - in Skill Discussions [original thread]
Suddenly Ninjas endorses the Salvager II
- by Kahega Amielden - at 2009.04.02 00:25:00
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13. Hulk and now Level 4s... what next ??? - in Skill Discussions [original thread]
You're playing EVE in single player mode..
- by Kahega Amielden - at 2009.03.22 17:11:00
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14. Trade Skills - in Skill Discussions [original thread]
Trade skills are more for convenience (although time is money) than extra cash. Trade skills are all about micromanaging the market more. I forget the names of most of these skills, but you can find them easy enough by looking in the trade skills...
- by Kahega Amielden - at 2009.02.07 15:01:00
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15. Ninja Salvager - in Skill Discussions [original thread]
Edited by: Kahega Amielden on 05/02/2009 01:35:12 This should give you pretty much all information you need Destroyers are HORRIBLE choices for ninjasalvagers. You can't tractor others' wrecks, and they're too slow to maneuver from wreck ...
- by Kahega Amielden - at 2009.02.05 01:30:00
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16. Spaceship Command - in Skill Discussions [original thread]
Originally by: Drixil Edited by: Drixil on 04/02/2009 00:55:08 Not trying to hijack this thread, but along the same lines, what if you have to train say, Minmatar BC to III to be able to fly the hurricane? Do you get the 5% increase to...
- by Kahega Amielden - at 2009.02.04 00:59:00
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17. Which Certificates are worthwhile... - in Skill Discussions [original thread]
It's pretty much to point out skills that are useful. Don't just say "Oh, it says to be good at X I need Y skill" and buy it and train it. Read up on the skills and figure out what they do. If one doesn't seem useful to what you want to do, don't ...
- by Kahega Amielden - at 2008.11.23 06:39:00
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18. To CCP developers - Training all characters on an account, why not? - in Skill Discussions [original thread]
I would find it acceptable if SP/hour was divided by the number of characters. Train 3 characters at once? Fine, but they all get 1/3 the SP/hour. Originally by: Catharacta My CNR runs on salvager tears.
- by Kahega Amielden - at 2008.11.20 05:40:00
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19. Need some direction... - in Skill Discussions [original thread]
Quote: I always say this to people that ask me the same question: Go for the race you think you'll enjoy most. There is no one but you who can judge that. I trained Amarr when I first started depsite the fact that people told me not to, now ...
- by Kahega Amielden - at 2008.11.10 03:40:00
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20. Considering upcoming patch... - in Skill Discussions [original thread]
Edited by: Kahega Amielden on 31/10/2008 00:17:56 Testing isn't done yet. Even if the changes on SiSi were final, no one knows exactly how it's going to affect gameplay. Fly what you feel like flying. Flying FotM gimps you in the long run bec...
- by Kahega Amielden - at 2008.10.31 00:17:00
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